Working on Elden Ring “Too exciting to refuse,” says George RR Martin


George RR Martin admits he’s not exactly a video game guy, but when Hidetaka Miyazaki and his fellow game designers approached him to work on world building for Elden Ring, he found their pitch “too exciting to reject”.

“Miyazaki and his team at FromSoftware did groundbreaking things with great art, and what they wanted from me was just a little world-building: a deep, dark, resonant world to base the game they wanted to make,” Martin said wrote in a blog post over the weekend. “And besides, I love creating worlds and writing imaginary stories.”

While Martin wasn’t generally a fan of video games, he also admitted to having played a few: Railroad Tycoon, Romance of the Three Kingdoms, and specifically Master of Orion. Not a word on whether he tried his hand at researching other FromSoftware games like Dark Souls for Elden Ring.

Elden Ring – Gameplay Demo Screenshots

Martin also reiterated that his contributions to Elden Ring were made years ago, saying that he essentially did his part before handing things over to FromSoftware in Japan. His part of the job was mostly creating the backstory and story for Elden Ring, and he wasn’t directly involved in writing dialogue or other specific text – all of this is handled by Miyazaki. In fact, Martin is why Elden Ring’s story is more character centered and less abstract than other FromSoftware games.

Elden Ring will be released on February 25, 2022 for PC, Xbox Series S and X, Xbox One, PS4 and PS5.

Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.





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