one player wrote. “I understand how [Amazon Game Studio] wants people to party since this is an MMO, but soloing should still be an option, especially if it is you [sic] carry out the normal missions. I understand if you want clear places like Myrkgard or Sirens or Maliciousness you should group yourself, but relatively normal elite zones should be tough but doable solo too. “
News of the changes soon spread to the rest of the community, sparking further controversy in a game plagued by duplication exploits, a currency crisis, and other issues. A new wave of negative reviews followed on Steam, dropping it on to a “Mixed” rating, although it remained “Mostly Positive” overall.
In response, the New World designer Mike “Berserker Mike” Willette said that the “correct context” was not returned to justify the update. Willette wrote that the team’s goal is to have a “variety of areas” that players can go into to craft materials and equipment. However, Amazon Game Studios also wants players to feel challenged in return.
“Our vision for the endgame is multifaceted and includes Outpost Rush and Wars, Invasions and Arens, 60+ Corrupted Breaks, 60+ Elite POIs and Named Creatures and Expeditions, with more in the future. There won’t be a single source of the best slot and our desire is to encourage players to get involved in various activities, “Willette wrote.
He added that New World developers “are actively reviewing activities and the reward balance.”
The controversy is another example of how New World can be a rewarding yet frustrating experience for gamers. Our review notes that it saves “the best moments for the endgame” but that you have to “grind like hell” to get them. While New World’s growth has flattened out since its explosively popular release, it retains a large and very active fan base who seem ready to roll with their more frustrating elements in exchange for their plentiful and rewarding PvP.