The latest patch for Marvel’s Guardians of the Galaxy has been released, adding ray tracing for PlayStation 5 and Xbox Series X | S along with a number of other changes.
As described by the development team on Reddit, the ray tracing patch for Marvel’s Guardian’s of the Galaxy was released on November 17th on PlayStation and Xbox consoles. A subsequent patch will also be released for PC, but players there will have to wait until November 19th to see the benefits.
The ray tracing options can be accessed from the game’s video settings menu, where the feature can be toggled on and off. The feature comes with a number of bug fixes and general improvements, including improved performance for those who played the game on the original PS4 and input sensitivity adjustments for players with older Dualshock controllers that have fallen victim to wear and tear.
For those who play on the Xbox Series S, there is good news, too. Recent changes include an option to override FPS on the console so that players can run the game between 30 and 60 FPS. It should be noted, however, that this can result in a less stable frame rate in some areas of the game.
Guardian Outfits – Guardians of the Galaxy
As with most post-launch updates, the latest patch includes a number of general bug fixes and game performance improvements – see the official patch notes at for a full list of them Reddit should you wish. For more information on Marvel’s Guardian’s of the Galaxy, check out our review of the game, where we rated it 8/10 and described it as “a fun, no-frills, single-player campaign full of a cosmic comic-book atmosphere.” And if you’ve already played, be sure to check out our explain the ending feature.
Jared Moore is a freelance writer for IGN. You can follow him Twitter.